QTE
/ qte /quick time eventgaming term
A quick time event is a moment, often during a cinematic scene, when you must press a shown button within a short time to succeed.
During a quick time event, a button symbol flashes on screen and you must press it, tap it repeatedly or hold it before a timer runs out. Succeed and the scene continues as the hero dodges, climbs or strikes; fail and something goes wrong, which may mean restarting the scene. QTEs are typically used for dramatic moments that would be hard to control with normal movement, such as escaping a collapsing bridge.
From laserdisc arcades to Shenmue
Similar ideas appeared in 1980s laserdisc arcade games such as Dragon’s Lair (1983), where players pressed the correct input at the right moment to keep an animated sequence going. The phrase itself is credited to Yu Suzuki, director of Shenmue (1999) on Sega’s Dreamcast; the game’s manual called them “quick timer events”, and “quick time event” became the common term afterwards. Shenmue helped popularise the modern form, mixed into an otherwise freely controlled game.
Why opinions are divided
Supporters say QTEs let players take part in spectacular scenes rather than simply watching. Critics argue they can turn a big moment into staring at the corner of the screen waiting for a prompt, and that failing a QTE you did not expect can feel unfair. Many games now offer accessibility settings that slow QTEs down, replace rapid tapping with holding, or let them complete automatically.
Help for anyone who struggles
If fast button prompts are frustrating, especially for younger players or those with motor difficulties, look in the accessibility or gameplay settings first. Options such as “hold instead of mash” or “auto-complete QTEs” are increasingly common and are there to be used, not just for experts. Remember too that a missed prompt is rarely the end of the world: most games restart the scene just before the QTE, so you lose seconds rather than progress.
Used in a sentence
“I missed the QTE during the chase and had to watch the whole cutscene again.”
Also heard asquick time eventbutton promptpress X to…
Sources we checked
Last checked: 2026-11-03